Feast or fast board game
Learners could create a board game or quiz using different facts about feasting and fasting. They could use facts from history such as the Romans eating swans at their banquets.
Learners could create a matching/sorting game where they match the food to the country – this could allow for a comparative element to be developed between Scottish and Polynesian food.
Interactive volcano exhibition
Learners could work in a group to create an interactive resource that helps explain how volcanoes work. This could develop into a library exhibition showcasing learners' creative works. Learners could be involved in organising the exhibition publicity and arrangements.
Further development might be for learners to make their own volcanoes and have them 'erupt'. Use the Manchester Museum's 'Make a volcano' download for ideas.
Captain Cook's adventure diary
Learners could research about Captain James Cook's adventures on his ship, the Endeavour.
Captain Cook's experiences as an explorer and navigator could be used as a context to develop diary entries from the 1700s; learners could document the different plants Cook discovered, the local people he met and the diseases his crew may have suffered from.
Further links could be made in mapping skills; Cook's expertise as a sailor allowed for global maps of the time to be completely re-drawn. Learners could document Cook's exploration of the differing coastlines of Polynesia and compare these geographical skills to those they might have used to read maps in Scotland.
See the BBC website for information about Captain Cook.
Feast bowl challenge
Learners could work on an interdisciplinary project and make their own feast bowls. Working in groups, learners could challenge each other to see which group could make the feast bowl that would hold the most liquid – the feast bowl from Polynesia can hold up to 300 gallons!
See images of the bowl on the National Museums website and on Flickr.